日志
工作室日志
Lost in Pixel Studio 的工作笔记:我们如何做游戏、为何需要账号、发布什么以及何时发布。
2026-09-18
等距像素:Lone Genesis 为何绝不模糊像素
Every tile is pixel-perfect: no blur, no photo filters. The world stays readable on a phone and on a PC.
2026-09-18
Lone Genesis 的农耕、合成、动物与建造
The first studio game’s systems: fields, benches, eight species, houses piece by piece, and a pixel wardrobe.
2026-09-18
如何在浏览器游玩 Lone Genesis
Account, cloud save, procedural world. It opens from the Lost in Pixel Studio site, with no install.
2026-08-27
The start of Lost in Pixel
Why the studio exists, what we stand against, and our first game: Lone Genesis, a free-to-play pixel RPG in the browser.
