저널
스튜디오 저널
Lost in Pixel Studio 작업 노트. 게임을 어떻게 만드는지, 왜 계정이 필요한지, 무엇을 언제 공개하는지.
2026-09-18
아이소메트릭 픽셀 아트: Lone Genesis가 픽셀을 흐리지 않는 이유
Every tile is pixel-perfect: no blur, no photo filters. The world stays readable on a phone and on a PC.
2026-09-18
Lone Genesis의 농사, 제작, 동물, 건설
The first studio game’s systems: fields, benches, eight species, houses piece by piece, and a pixel wardrobe.
2026-09-18
브라우저에서 Lone Genesis 플레이하는 법
Account, cloud save, procedural world. It opens from the Lost in Pixel Studio site, with no install.
2026-08-27
The start of Lost in Pixel
Why the studio exists, what we stand against, and our first game: Lone Genesis, a free-to-play pixel RPG in the browser.
